Video is some of the top shared media online. It’s a great vehicle for telling your brand story. When talking about video, everyone imagines lights, camera, action! But there are several steps that must happen before and after the shoot to help you deliver a great project.
- Creative Brief. Getting everyone on the same page at the start of your project is critical to success. The creative brief is a short document–often just a page–that sets out your goals, your target length, your target audience, your distribution channels, your timeline, and who has approvals. You can also include your stylistic approach, main characters, and key scenes for your story arc. Often, I like to attach storyboards or style boards to help everyone visualize the stylistic approach.
- Technical Brief. Before rolling footage, you need to determine two key specs: for acquisition (for example, 4K UHD, 29.97fps) and distribution (for example, H.264 file compressed for Vimeo, to be embedded in a website).
- Pre-Interviews. When interviewing “real people” to tell your brand story, you’ll want to get to know your characters before you put them under the lights. A phone call can help you do that. Find out how they talk, their approach to your subject, and any issues or concerns they might have. It’s also important to give them guidance on what to wear (or not wear–such as don’t wear green clothing to a green-screen shoot).
- Shooting Script. Many people skip the step of a shooting script, and this makes it harder to pull together a story efficiently in the editing room, because you may have missed filming key scenes or soundbites. A shooting script should outline settings, scenes, possible soundbites (which you got from the pre-interview), any narration, and even ideas for music bed styles.
- Shot List. Your shot list derives from the shooting script. Without a shot list, it’s hard to be sure you are getting every scene you need for your video.
- Field Notes. It’s important to have someone take script notes, to be sure you haven’t overlooked key scenes, footage or audio. I often make my notes on the schedule, and shoot time of day timecode so that the schedule pretty much lines up with our footage timecode. Then my editor has a great tool for navigating the footage.
- Audio Notes. Your sound engineer should make notes along the way as well, and these notes go with your audio files.
- Backup Audio. For interviews, be sure your sound engineer is recording backup WAV files (either to the mixer-recorder or a digital audio recorder) just in case there is an issue with any audio recording to the camera. You’d be surprised how often that happens. These files can also go out to your interview transcription service, to speed up your post-production workflow.
- Editing Script. Lots of people just start ingesting footage and scrubbing through it for clips. That’s fine. But you’ll spend less time editing if you take time to review your footage, review your field notes, and rework your shooting script into an editing script. For interview-driven productions, this means pulling soundbites from transcripts and making a “radio script” that reflects your story arc.
- Transcriptions. These days, you can easily send your audio for transcription, either to AI services like Speechmatics, automated combined with humans such as Rev.com, or all humans such as the folks at Noble Transcription. I often send out meeting scenes and other b-roll audio for transcriptions, so that I can pull just the moment I want for a sound-up. Plugins like Lumberjack (for Final Cut Pro) or Transcriptives can help you stay organized inside your NLE (non-linear editing system) so that you can use transcripts to build your story arc, and then be ready to create captions at the touch of a button.
- Graphics Plan. If your project includes graphics, don’t wait until you are done with your edit to put together a graphics plan. This includes fonts, effects for transitions, and samples of work you really like. All of these can help your editor or graphics guru develop the right look and style for your project. Often, we will have our graphics artist develop “proof of concept” videos–short motion sequences to be sure we like the way the 2-D or 3-D animation will work in our story.
- Voiceover Artists. If you are using a voiceover artist, you’ll want to audition your talent before you begin editing. Sometimes I like send out a couple of lines to a few different male and female talent, so that my client can hear how they deliver the message. In the meantime, I’ll record a “scratch track” so we have something to cut to. In another post, I’ll go into some tips for directing and working with voiceover professionals.
- Music Curation. I’m a fan of a custom music score for many stories, because it can precisely evolve, change pace, and support your story arc. But often, producers must rely on stock libraries for music cues. Don’t wait to curate your music at the end of the production. Some segments may need to be edited to the beat. Try tracks and experiment. There are a wide range of great music libraries, from the extensive Killer Tracks to the more cost-effective Premium Beat Soundstripe and Jamendo.
There’s a lot of planning that goes into creating a video. I hope these guidelines help you as you deliver great content through this powerful medium. For more tips, try my LinkedIn video courses.